Occupy the Screen

Sermon, Paul (2014) Occupy the Screen Supermarkt, Berlin and Riga2014 Esplanade, Berlin and Riga.

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Abstract

This project builds on the practice-based research and development of a former installationPicnic on the Screenoriginally developed for the BBC Public Video Screen at the Glastonbury Festival of Performing Arts. In this new project Paul Sermon and Charlotte Gould have carefully considered the technical and conceptual aspect of the former work, to develop and propose an original site-specific work for the Connecting Cities event URBAN REFLECTIONS, linking audiences in Berlin and Riga. This new installation pushes the playful, social and public engagement aspects of the work into new cultural and political realms in an attempt to ‘reclaim the urban screens’ through developments in ludic interaction and HD videoconferencing. Inspired in part by 3D street art and computer games, the motivation behind this proposal also comes from the historical films of Lumière contemporaries, Mitchell and Kenyon, whose films of public crowds in the 1900’s present a striking similarity to the way audiences react and respond in Sermon and Gould’s telematic urban screen installations. These pioneering fairground screenings of audiences filmed earlier the same day possess all the traits, albeit the latency in processing, of live telepresent interaction, whereby the audience play directly to the camera and occupy this new public space by performing to themselves and others when screened later.  Using a tried and tested telematic concept and technique developed by Paul Sermon, the installation takes live oblique camera shots from above the screens of two separate audience groups in Berlin and Riga, both located on large 40m2 blue ground sheets, which then combines them on screen via a chroma-key video switcher in a single composited image. As the merged audiences start to explore this collaborative, shared telepresent space they discover the ground beneath them, as it appears on screen as a digital backdrop, locates them in a variety of surprising and intriguing anamorphic environments. These backgrounds directly reference their social and cultural setting, containing converged scenes of Riga and Berlin in a 3D ludic game world.

Item Type: Other form of assessable output
Subjects: W000 Creative Arts and Design > W200 Design > W213 Visual communication
W000 Creative Arts and Design
W000 Creative Arts and Design > W900 Others in creative arts & design > W990 Creative Arts and Design not classified elsewhere
W000 Creative Arts and Design > W900 Others in creative arts & design > W990 Creative Arts and Design not classified elsewhere

W000 Creative Arts and Design > W900 Others in creative arts & design
Depositing User: Converis
Date Deposited: 05 Mar 2015 03:00
Last Modified: 05 Mar 2015 14:32
URI: http://eprints.brighton.ac.uk/id/eprint/13441

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